Rules

I'm playing an ISBI (I'm Surrounded By Idiots), where you are only allowed to control ONE sim in your whole household, and as soon as your heir becomes a young adult, you switch to only control that sim instead, and so on.

Here's a summary of the rules:

  •  Each torch holder must be kept alive until their heir reaches Young Adult status. If they die, the challenge is over. 
  • Founder must have the Insane trait. 
  • A minimum of two children are required in each generation. The torch holder is based upon favoritism. But if a child rolls the Insane trait, they are automatically your next torch holder. If more than one child rolls the Insane trait, they're still based upon favoritism. 
  • Maids, Butlers or Bonehilda are not permitted. Simbots and Plumbots are.
  • Cheats are forbidden, unless you need to have or do something to prevent the game from lagging.
  • Your sims may have ONE free action throughout their entire lives.

Point System

Self wetting -5
For each Sim failing school -5
For every visit from a police officer, firefighter or babysitter (when they come automatically) -5
Passing out -5
Accidental deaths -10
Social worker visit -15
Action by non torch holder -20

Every birth +5
Every twin birth +10
Every triplet birth +15
Fulfilling LTW +40
For each Sim that gets on the honour roll +5
Randomizing every LTW choice and trait for a whole generation +10
Every §100,000 +20
Painting of torch holder somewhere in the house +5


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